EXPLORING just got easier

EXPLORING just got easier

Adding a Feature · Travel · Augmented Reality

Atlas Obscura is a digital platform and community celebrating the world’s hidden and unusual wonders. It thrives on contributions from an engaged user base, aiming to spark curiosity by sharing stories of remarkable, obscure places.

Planning and saving an itinerary

DESIGNING FOR DISCOVERY

DESIGNING FOR DISCOVERY

Experiencing the excitement of international travel involves tasting novel cuisines. This product simplifies the comprehension of foreign menu offerings through a user-friendly process that deconstructs the typical ingredients and preparation method of foreign dishes.

This project aimed to add a novel feature to Atlas Obscura, enhancing the exploration experience. Currently, users can easily discover points of interest (POIs) by opening the map, which identifies their location and displays nearby POIs with details. My goal was to build a feature that further enriches this discovery process.

See below for existing product features:

Existing map view

Existing POI card

Existing filter screen

Proposed product addition

THE CHALLENGE

WIDESPREAD APPEAL

WIDESPREAD APPEAL

With diverse explorer personas in mind, my goal was to design a universally appealing feature. I started by defining a dozen explorer archetypes from letsroam.com and identifying commonalities across them. Key tasks that all explorers share include budgeting, communication, essential documentation, navigation, planning, and safety.

After compiling the list, I assessed which tasks would best enhance Atlas Obscura’s discovery theme. While the platform shows nearby points of interest, its planning features are limited.

A 2019 Google Consumer Insights survey found that 69% of travelers start with a general destination idea but no fixed plans, revealing an opportunity to streamline planning and navigation. This led to the idea of an itinerary planner for sequencing multiple points of interest.

MY ROLE

MY ROLE

I led the development of Atlas Obscura’s new feature from May to June 2023, working closely with Praveen Naga and six passionate participants, including a product manager, educator, program manager, writer, interior designer, and recruiter.

KICKOFF

Identifying OPPORTUNITIES

Identifying OPPORTUNITIES

Gaining insights into explorers' planning and navigation habits was crucial. Before 1-on-1 interviews, I ran a poll to understand preferred travel modes, revealing that most people favor walking when exploring. This finding guided my exploration of innovative methods, like augmented reality (AR), to enhance pedestrian navigation.

EARLY INSIGHTS

EARLY INSIGHTS

I interviewed five participants to identify obstacles in planning and navigating between points of interest. Using affinity mapping, I charted recurring patterns and developed two user personas to represent the shared traits of interviewees.

PAIN POINTS AND DESIRES



PAIN POINTS AND DESIRES

User interviews revealed that explorers highly value guidance from locals or knowledgeable peers during planning. Additionally, they universally enjoy the freedom of meandering and strolling between destinations.


Several key factors were identified as being of great importance to users:
-Cost considerations

-Pursuit of unique experiences

-Proximity to other points of interest

-Time constraints

-Safety concerns


Interviewees highlighted challenges in optimizing limited exploration time, underscoring a need for better planning. Navigation in unfamiliar settings also stood out as a pain point. Users expressed a strong preference for a planning tool with flexible, adaptable features to meet diverse needs.

Insights from user interviews provided valuable findings. In the planning phase, a consistent theme emerged: explorers highly value guidance from locals or peers knowledgeable about the areas they wish to explore. Additionally, the simple act of meandering and strolling from one place to another was universally appreciated.



Several key factors were identified as being of great importance to users:

-Cost considerations



-Cost considerations

-Pursuit of unique experiences,

-Proximity to other points of interest

-Time constraints

-Safety concerns


Notably, many interviewees conveyed the challenges they face in optimizing their limited time for exploration, emphasizing the need for improved planning. Navigation, particularly in unfamiliar or foreign settings, emerged as a notable pain point for users. As for product features, there was a clear desire for flexibility and adaptability in a planning tool to cater to diverse user needs.

Insights from user interviews provided valuable findings. In the planning phase, a consistent theme emerged: explorers highly value guidance from locals or peers knowledgeable about the areas they wish to explore. Additionally, the simple act of meandering and strolling from one place to another was universally appreciated.



Several key factors were identified as being of great importance to users:
-Cost considerations

-Cost considerations

-Pursuit of unique experiences,

-Proximity to other points of interest

-Time constraints

-Safety concerns


Notably, many interviewees conveyed the challenges they face in optimizing their limited time for exploration, emphasizing the need for improved planning. Navigation, particularly in unfamiliar or foreign settings, emerged as a notable pain point for users. As for product features, there was a clear desire for flexibility and adaptability in a planning tool to cater to diverse user needs.

UNDERSTANDING OUR EXPLORERS

UNDERSTANDING OUR EXPLORERs

My interviews revealed two traveler profiles: meticulous planners who research every detail and spontaneous explorers who prefer flexibility.

Amanda prefers a relaxed, straightforward approach to trip planning, enjoying vacations without overthinking the details.

Andrew, a frequent traveler with a finance background, uses his analytical skills to make informed decisions, maximizing both his experiences and travel value.

THE DISCOVERY

MAXIMIZERS AND SATISFICERS

MAXIMIZERS AND SATISFICERS

The interviews and personas revealed an interesting framework for categorizing planning behaviors: "maximizers" and "satisficers." According to social psychologists, these decision-making types reflect how individuals seek satisfaction in life choices, including travel and exploration

SOCIAL PSYCHOLOGY IN TRAVEL BEHAVIOR

SOCIAL PSYCHOLOGY IN TRAVEL BEHAVIOR

Travel maximizers meticulously research destinations, accommodations, and activities to secure the best possible experience. While this can result in memorable, well-organized trips, it may also lead to exhaustion and overplanning.

Travel satisficers take a relaxed approach, opting for options that meet their basic needs while allowing for spontaneity. This often results in a less stressful experience, though they may occasionally miss out on unique opportunities.

Travel maximizers meticulously research destinations, accommodations, and activities to secure the best possible experience. While this can result in memorable, well-organized trips, it may also lead to exhaustion and overplanning.

Travel satisficers take a relaxed approach, opting for options that meet their basic needs while allowing for spontaneity. This often results in a less stressful experience, though they may occasionally miss out on unique opportunities.

"By encouraging maximizers to embrace spontaneity and providing satisficers with occasional structure, the tool seeks to accommodate and expand each type's travel experience effectively."
"By encouraging maximizers to embrace spontaneity and providing satisficers with occasional structure, the tool seeks to accommodate and expand each type's travel experience effectively."

Research highlighted the importance of a versatile tool to support diverse traveler preferences. Understanding maximizers and satisficers as opposite ends of a spectrum, I aimed to design an itinerary planner that caters to both. By encouraging maximizers to embrace spontaneity and providing satisficers with occasional structure, the tool seeks to accommodate and expand each type's travel experience effectively.

DEEPER INSIGHTS

COMPETITIVE ANALYSIS

COMPETITIVE ANALYSIS

Before designing, I analyzed existing itinerary planners to pinpoint opportunities for differentiation.


COMPETITION LACKED FEATURES THAT ENCOURAGED SPONTANEITY

COMPETITION LACKED FEATURES THAT ENCOURAGED SPONTANEITY

Amid heavy competition, most trip-planning tools focus on organizing travel plans by parsing confirmation emails for flights, hotels, and car rentals. However, there’s a clear gap in tools designed for spontaneity—like finding nearby points of interest to explore after a meal when you have a few hours to spare.

"There was a notable void in customization for such experiences- where users could inform an algorithm about their desired travel distance and the amount of time available for a leisurely passing of time."
"There was a notable void in customization for such experiences- where users could inform an algorithm about their desired travel distance and the amount of time available for a leisurely passing of time."

Most itinerary planners cater to extended trips lasting several days, but spontaneous, off-the-beaten-path adventures often feel more authentic, guided by locals rather than tourism boards. Recognizing a gap in customization for such moments, I envisioned a questionnaire allowing users to specify travel distance and available time, enabling a curated set of explorations tailored to their preferences and constraints.

COMMON SIGHTS

PAY WALL

INFLEXIBILITY

LIMITED areas

COMMON SIGHTS

PAY WALL

INFLEXIBILITY

LIMITED areas

EARLY DESIGN STAGE

USER-CENTRIC DISCOVERY

USER-CENTRIC DISCOVERY

ADVENTURE PLANNER QUESTIONNAIRE

ADVENTURE PLANNER QUESTIONNAIRE

The adventure planner concept aimed to use user-defined parameters and interests to craft a tailored itinerary, removing guesswork from the planning process. This approach sought to ease the cognitive demands faced by both maximizers and satisficers, especially when time and money are limited.

Key parameters, informed by user interview insights, included:

Available Time:
Understanding schedule constraints

Travel Range:
How far they're willing to explore

Budget:
Factoring financial considerations

Interests:
Categories based off existing filter

Available Time:
Understanding schedule constraints

Travel Range:
How far they're willing to explore

Budget:
Factoring financial considerations

Interests:
Categories based off existing filter

Mode of Travel:
Walking, driving, cycling or scooting

These criteria would form a user-friendly questionnaire, allowing users to set preferences that an algorithm would then use to create a personalized itinerary.

FROM PLANNING TO SIGHT SEEING

FROM PLANNING TO SIGHT SEEING

Once the itinerary is set, the next phase focuses on navigating between points of interest. Inspired by a visit to Balboa Park in San Diego, I envisioned an enhanced pedestrian navigation experience using augmented reality. I chose AR as a feature based on user feedback, which emphasized a preference for walking and highlighted navigation challenges in unfamiliar settings.

The concept enables users to scan their surroundings with their phones, showing nearby points of interest and distances. Selecting a marker reveals an info card, and arrows guide users to each POI with real-time distance updates. Upon arrival, a notification prompts them to tap for more info. To proceed to the next POI, users simply rescan to reactivate the AR feature.

AUGMENTED REALITY SKETCHES

AUGMENTED REALITY SKETCHES

Sketches of proposed AR feature after exploring existing patterns in Google Maps, Pokemon Go and various interior design AR products.

NAVIGATION ITERATION

GUIDE AT YOUR SIDE

GUIDE AT YOUR SIDE

As the adventure planner and AR flow developed, a key insight emerged from interviews: participants valued guidance from locals, as it greatly enhances discovery and navigation.

This inspired the creation of a digital companion, Addy—a personalized guide to assist with planning, navigating, and exploring as an interactive journey partner.

"This inspired the creation of a digital companion, Addy—a personalized guide to assist with planning, navigating, and exploring as an interactive journey partner."
"This inspired the creation of a digital companion, Addy—a personalized guide to assist with planning, navigating, and exploring as an interactive journey partner."

Addy starts planning by gathering key journey details from the user, creating a custom route. Acting as a real-time AR guide, Addy provides step-by-step directions and insights at each POI, enhancing each stop before leading to the next. This interactive approach personalizes the entire exploration experience.

HOW WE GOT THERE

BRAINSTORMING IDEAS

BRAINSTORMING IDEAS

My design strategy focused on five goals:

  1. Balancing User Types: Satisfying both maximizers and satisficers by addressing their distinct decision-making styles.

  2. Prioritizing Key Parameters: Ensuring core needs for explorers are met.

  3. Seamless Addy Integration: Embedding Addy intuitively for a smooth user experience.

  4. Dynamic Responsiveness: Creating a tool that adapts to user inputs for a personalized experience.

  5. Designing for Confidence: Building trust in the tool's reliability for easy navigation.

These principles aimed to provide a user-focused, adaptable journey that fosters trust and confidence.

INTUITIVE INTEGRATION

INTUITIVE INTEGRATION

Integrating Addy into Atlas Obscura began with deciding where to introduce it. The app has three main pages accessible via the footer:

Homepage: A showcase of fascinating global places—a hub for discovery.

Map: Geolocates the user, presenting nearby Points of Interest (POIs) in real time.

Profile: Tracks visited places, desired destinations, contributions, improvements, and countries visited.

Given the map’s primary role in POI discovery, it was the most intuitive spot for the adventure planner tool. Sequencing multiple POIs naturally extends from discovering one, making it a seamless addition to the user's journey.

First menu page (home)

Second menu page (map)

Third menu page (profile)

ADDY AESTHETIC

ADDY AESTHETIC

First menu page (home)

Second menu page (map)

Third menu page (profile)

The concept for a mascot like Addy drew inspiration from user-friendly interfaces like Microsoft’s Clippy and Google Maps AR's proposed 3D fox character, which aimed to personalize navigation. Although Google Maps ultimately did not use the fox, the idea underscored the appeal of adding a friendly guide.

Given project time constraints, creating a 3D character was unfeasible, so I explored the Figma community for a playful, gender-neutral cartoon. Adapting a set by @gouthamgtronics to Atlas Obscura’s colors, Addy the Adventure Planner came to life.

USER INTERFACE

USER INTERFACE

Ensuring a seamless integration of the new feature's UI with the existing design was crucial. I carefully aligned fonts, cards, colors, and icons to match preexisting styles. The AR component took inspiration from Google Maps' AR, providing users with a familiar and trusted design experience.

FROM PROTOTYPE TO FINAL PRODUCT

UNDERSTANDING EXPLORERS

UNDERSTANDING EXPLORERS

After completing the prototype, a moderated usability test with five adult participants was conducted. They were assigned seven tasks, including:

  1. Locate Addy and create an adventure itinerary

  2. Minimize the step-by-step itinerary view

  3. Access details about a POI

  4. Remove a POI from the itinerary

  5. Interpret the icons on the map's right side

  6. Navigate using the AR feature

  7. Proceed to the second destination

The test provided insights into the user experience, helping ensure the design met user needs while highlighting improvement areas.

KEY IMPROVEMENTS

Before

After

ICON CLARIFICATION

The original icon set on the mapped route page confused all users, leading to a replacement and reorganization for greater clarity.

Before

After

PREPLAN ITINERARIES

Previously, users couldn't map their journey before reaching the starting point. A new feature now lets them enter a starting location, enabling itinerary planning in advance.

Before

After

FLEXIBLE MODIFICATION

Enabling users to modify their itinerary was essential. Initially, a long press on the POI marker activated the delete option; now, the delete icon is clearly displayed on the POI card for easier access.

Before

After

not ready, that's ok

Users wanted a way to signal when they were ready to proceed. Adding a simple instruction to "scan your surroundings" proved effective.

The design

Introducing ADDY,
THE ADVENTURE PLANNER

Introducing ADDY,
THE ADVENTURE PLANNER

In busy travel moments, Addy simplifies exploration by creating the perfect itinerary based on your preferences. With augmented reality, Addy acts as your personal tour guide, helping you make the most of each day confidently.

TELL US WHAT YOU WANT
ADDY WILL BE THERE

TELL US WHAT YOU WANT
ADDY WILL BE THERE

Navigating in real time with augmented reality guide

FINAL THOUGHTS

TAKEAWAYS AND NEXT STEPS

TAKEAWAYS AND NEXT STEPS

Given time constraints, development prioritized enhancing the map feature in Atlas Obscura. With additional resources, several expansion opportunities could further enrich the user experience:

  1. Profile Integration: Add an "Itinerary" tile in the profile as a hub for saved itineraries.

  2. UI/UX Refinement: Develop a sleek, intuitive interface within the profile for organizing adventures.

  3. Personalized Recommendations: Suggest new adventures based on users' travel history and preferences.

  4. Reviews and Testimonials: Add traveler reviews to support confident decision-making, especially for maximizers.

These enhancements could elevate Atlas Obscura, offering users more personalized planning and exploration tools.

New itinerary tile on profile page to manage itineraries

david.kunugi@gmail.com • Linkedin

Website design & content © 2023 David Kunugi

david.kunugi@gmail.com • Linkedin

Website design & content © 2023 David Kunugi

david.kunugi@gmail.com • Linkedin

Website design & content © 2023 David Kunugi

david.kunugi@gmail.com • Linkedin

Website design & content © 2023 David Kunugi

david.kunugi@gmail.com • Linkedin

Website design & content © 2023 David Kunugi

david.kunugi@gmail.com • Linkedin

Website design & content © 2023 David Kunugi

david.kunugi@gmail.com • Linkedin

Website design & content © 2023 David Kunugi